I have been fascinated by the concept of serendipitous learning from the moment I first heard it. First of all, I love the word "serendipitous" and its meaning. I am not a very spontaneous person, and I like structure, so the thought of "fortunate happenstance" is beautiful to me. As a scientist, during the research for my chemistry thesis, I valued serendipity and learned to "encourage" it by making myself think of random approaches and applications...
Articles Tagged as “serendipitous learning”
The term “gamification” seems to be popping up everywhere lately, and for good reason. What is gamification? In a nutshell, it’s incorporating gaming into learning. It could actually be developing an instructional game for a course, but it’s typically used to describe adding game-like ideas and activities, such as leaderboards and badges learners earn after completing activities. Done right, gamification can increase a user’s engagement and participation while influencing their behavior. The key here is that it has to be done right to get measurable results. Here are few key points to keep in mind when implementing gamification.
We’ve covered some of the basic concepts in Instructional Design and Terminology in our previous Back To Basics segments. This week we wanted to discuss one of the most common instructional design models, ADDIE.
Have you ever wondered why your best ideas or solutions to nagging problems come seemingly out of the blue? When you are taking a shower or out for a run or driving down a familiar highway?