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Articles Tagged as “learning theory”

Mar 11 2015

Building on the concept of communities of practice, Etienne Wenger (2009) has proposed a social theory of learning. The focus of this theory is “learning as social participation,” in which learners actively participate in the practices of social communities and construct personal identities in relation to these communities. As instructional designers, we're aware of various theories about how and why people learn. And, of course, we've heard about social learning. As mobile technology advances, learning has moved from...

Aug 14 2015

The answers to concerns might include training, performance support, or process improvements. But no matter what the answers are, Instructional Design, Learning Strategy, or Communication Design will most likely be at the center of each solution. With our Instructional Designers, Learning Strategists, and others throughout the company, we are developing a brief blog series to tackle the basic instructional design principles the way we see them. So let’s get started…

Aug 27 2015

Gamification

Author: Heather Carter
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The term “gamification” seems to be popping up everywhere lately, and for good reason. What is gamification? In a nutshell, it’s incorporating gaming into learning. It could actually be developing an instructional game for a course, but it’s typically used to describe adding game-like ideas and activities, such as leaderboards and badges learners earn after completing activities. Done right, gamification can increase a user’s engagement and participation while influencing their behavior.  The key here is that it has to be done right to get measurable results. Here are few key points to keep in mind when implementing gamification.

Sep 1 2015

In our first Back to Basics blog “What is Instructional Design?” we talked about the concept and definition of instructional design. This week, we wanted to cover some common terms that you are bound to hear in almost instructional design setting. This list isn’t meant to be all inclusive, but it’s a great starting point to give you the initial vocabulary you need. For the experienced Instructional Designers out there, what terminology did you wish you had known first?

Sep 14 2015

Back To Basics: What is ADDIE?

Author: Heather Carter
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We’ve covered some of the basic concepts in Instructional Design and Terminology in our previous Back To Basics segments. This week we wanted to discuss one of the most common instructional design models, ADDIE.

Oct 19 2015

Adaptive versus Responsive Design

Author: Heather Carter
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These two terms are used interchangeably even though they are not the same thing. While Adaptive and Responsive design may have very similar goals, their approaches are different. Adaptive Adaptive design is server-side, meaning the images are optimized for specific screen resolutions before the page is even delivered. The server distinguishes what kind of device is accessing the site and loads the preset layout based on that device. A key component here is that it loads a preset...

Oct 21 2015

When analyzing your audience and determining learning goals, don’t forget about your delivery strategy. How you are going to deliver the course? Do students need to be face-to-face with the instructors? Will learners have access to computers? What resources already exist? What cost considerations are there? Here is a breakdown of the three most frequent approaches we use:

Feb 17 2016

February 2016 #obsidianchat Summary

Author: Heather Carter
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For our first real foray into the world of Twitter chats this month, we dove head first with the topic of blended learning and their application in adult L&D. We wanted to hear from the learning community on the design and delivery of blended learning methods. During the chat, we posed four different questions to the group. Here's a summary of our discussion.

Mar 10 2016

Have You Had Your Daydream Today?

Author: Shannon Hart
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Have you ever wondered why your best ideas or solutions to nagging problems come seemingly out of the blue? When you are taking a shower or out for a run or driving down a familiar highway?

Mar 9 2016

Guest contributor, Christopher Pappas, shares; From increasing knowledge retention to filling performance gaps in a fraction of the time, microlearning offers a variety of different benefits. In this article, I’ll share 7 tips that can help you take advantage of microlearning in your online training program.

Mar 15 2016

The 7 knowledge retention techniques that can help your online learners retain and recall important information in the long run. Written by our guest contributor: Christopher Pappas

Mar 18 2016

March 2016 #obsidianchat Summary

Author: Heather Carter
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This month, we chose the topic of gamification. It seems everything you read related to learning right now mentions gamification. “What is it?” “Do we need it?” “Is this a fad?” “Is it like Chutes & Ladders?” We wanted to hear from the eLearning community as to what gamification is, and how it’s affecting modern instructional design.

Jul 12 2016

As many of our past blog posts demonstrate, talent and creativity are a big part of what happens at Obsidian, but as much as we are passionate about applying both to create effective learning experiences, we also understand that there must be a business case for choosing a learning company. With close to two decades' experience in the learning industry, we have learned a thing or two about the critical factors that any business or learning decision maker should consider when evaluating existing learning vendor or selecting a new learning company.

Aug 30 2016

We were approached by a global Fortune 500 construction company seeking to revamp some key leadership training. The audience of senior project managers is accountable for the success of very large-scale construction efforts. Time spent away from their projects is at a premium, and as a result many site managers have received little formal training. The existing curriculum consisted of a two-week long instructor-led course during which a rotating slate of guest speakers gave PowerPoint-based lectures.

Jan 23 2017

Did you know that a lot of people hate PowerPoint? I didn’t realize how many until Penn Jillette made an offhand remark during the Q&A session that followed his hugely entertaining talk on "The Magic of Storytelling and Learning" at DevLearn 2016. David Kelly asked Jillette what he thought about PowerPoint…and Jillette responded that "PPT is destroying our culture." Like many in the crowd, my immediate, visceral response was to clap and holler….but then I started to think about it a bit more.

Jan 25 2017

If I had to narrow down 2016 to one lesson learned, I think it would have to be the importance of failure in learning. Failure seemed to be an overarching theme, and in the best possible way. This is why...

Mar 3 2017

What is: Adaptive Learning?

Author: Monica Savage
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As with many trending concepts, “adaptive learning” is a term that means different things to different people. Let’s have a look at some of those different meanings, and get a handle on its implications, when properly applied, in the learning industry.

Mar 26 2018

The role of memory in learning

Author: Monica Savage
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The human brain has fascinated me since I was a child. Understanding how one thinks, remembers, and acts is extremely complex. As a learning professional, I rely on brain science to ensure the efficiency of the programs I design. This blog series addresses some of the more basic concepts of memory and learning, and their application in real life learning design. Let's start from the beginning...

Mar 27 2018

We tell stories, that's what we do. Studies have shown that toddlers understand the demands of storytelling and that 5-year-olds can craft elaborate narratives rife with characters and conflict. Test subjects watching a simple animation of geometric shapes moving on a screen will imbue those shapes with character and motivation. From a campfire in some forest primeval to binging on Netflix we process and understand our world and ourselves through the narratives we tell and consume. All of which are elements that explain how we naturally gravitated toward storytelling as a vital tool in learning.

Apr 24 2018

Learning with Pareto

Author: Monica Savage
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The reality is that the numbers in this principle - 80 and 20 - are not necessarily the same in all cases. They could be 70/30 or even 90/10. In other words, concrete numbers are not the most important element to consider, but rather the notion that efforts are not in balance: a smaller percentage of the effort produces very good results and the remainder produces poorer results.

18 June,2018 The Obsidian Blog | learning theory Obsidian Learning