What are you doing to support your learners in the online environment? This article looks at some critical factors necessary for learner success.
Articles Tagged as “learning design”
When analyzing your audience and determining learning goals, don’t forget about your delivery strategy. How you are going to deliver the course? Do students need to be face-to-face with the instructors? Will learners have access to computers? What resources already exist? What cost considerations are there? Here is a breakdown of the three most frequent approaches we use:
Do you like music? Have you ever been listening to a favorite piece or song, only to have your good vibes interrupted by a discordant note? Or even worse, a remix? The flow is brutally interrupted. If I’m listening to the radio when something like that happens, I change the station.
April’s Obsidian Chat topic was xAPI. We had xAPI expert Art Werkenthin from RISC, Inc., join us to share his knowledge and insight on the topic. Art is a member of the ADL CMI-5 committee, and is an expert on both xAPI and CMI-5. This has been, by far, my favorite Obsidian chat. xAPI is murky for a lot of folks, and the responses shared were extremely helpful in learning more about the topic.
May’s Obsidian Chat topic was mobile learning. We had mLearning expert Chad Udell from Float join us to share his knowledge and insight on the topic. Chad is well known throughout the eLearning and mobile learning communities as a leading expert. Who better to join in than an expert, right?
We were approached by a global Fortune 500 construction company seeking to revamp some key leadership training. The audience of senior project managers is accountable for the success of very large-scale construction efforts. Time spent away from their projects is at a premium, and as a result many site managers have received little formal training. The existing curriculum consisted of a two-week long instructor-led course during which a rotating slate of guest speakers gave PowerPoint-based lectures.
Happy New Year! It was a busy, productive 2016 at Obsidian Learning, and before we dive into new learning adventures in 2017, I’m taking stock of what I learned in 2016, who I learned it from, and how I hope to apply it in my work over the coming year. The learning personalities listed below have blogged, presented, and/or written about things that I have personally found useful, thought-provoking, and that I hope to be more conscious of when designing learning in 2017.
Did you know that a lot of people hate PowerPoint? I didn’t realize how many until Penn Jillette made an offhand remark during the Q&A session that followed his hugely entertaining talk on "The Magic of Storytelling and Learning" at DevLearn 2016. David Kelly asked Jillette what he thought about PowerPoint…and Jillette responded that "PPT is destroying our culture." Like many in the crowd, my immediate, visceral response was to clap and holler….but then I started to think about it a bit more.
Obsidian has been in the learning industry for quite some time. We feel lucky to have assembled a team of talented, creative, experienced professionals whose common aim is to create superior and effective learning experiences. We keep abreast of learning trends but realize that refreshing basic learning principles can help ground a project, whether a slick CBT or a simple ILT, and ensure that its learning objectives are met.
As with many trending concepts, “adaptive learning” is a term that means different things to different people. Let’s have a look at some of those different meanings, and get a handle on its implications, when properly applied, in the learning industry.
Not everyone fully grasps the impact of font choices in design, however, and we asked our in-house font guru, Rick Carruth, to provide us with some pointers and some of his own reasoned choices when it comes to font selection.
The Learning IRIS is a shiny new concept supported by a customizable app. Along with the ever-increasing need for "just-in-time learning" comes the challenge of providing the appropriate content in the most effective way. It's something I've been thinking about for a while now...
The human brain has fascinated me since I was a child. Understanding how one thinks, remembers, and acts is extremely complex. As a learning professional, I rely on brain science to ensure the efficiency of the programs I design. This blog series addresses some of the more basic concepts of memory and learning, and their application in real life learning design. Let's start from the beginning...
We tell stories, that's what we do. Studies have shown that toddlers understand the demands of storytelling and that 5-year-olds can craft elaborate narratives rife with characters and conflict. Test subjects watching a simple animation of geometric shapes moving on a screen will imbue those shapes with character and motivation. From a campfire in some forest primeval to binging on Netflix we process and understand our world and ourselves through the narratives we tell and consume. All of which are elements that explain how we naturally gravitated toward storytelling as a vital tool in learning.
The reality is that the numbers in this principle - 80 and 20 - are not necessarily the same in all cases. They could be 70/30 or even 90/10. In other words, concrete numbers are not the most important element to consider, but rather the notion that efforts are not in balance: a smaller percentage of the effort produces very good results and the remainder produces poorer results.