What are you doing to support your learners in the online environment? This article looks at some critical factors necessary for learner success.
Articles Categorized as “Blended Learning”
When analyzing your audience and determining learning goals, don’t forget about your delivery strategy. How you are going to deliver the course? Do students need to be face-to-face with the instructors? Will learners have access to computers? What resources already exist? What cost considerations are there? Here is a breakdown of the three most frequent approaches we use:
Breaking News! The price of oil has been down for the past year or so, and economists can't predict when it will come back up. Actually (and unfortunately), that's not news at all. While everybody likes a low price at the pump, those of us in oil and gas know only too well how important robust oil prices are to the health of our industry. Low cost per barrel means high anxiety for everyone, from the boardroom to the oil patch.
For our first real foray into the world of Twitter chats this month, we dove head first with the topic of blended learning and their application in adult L&D. We wanted to hear from the learning community on the design and delivery of blended learning methods. During the chat, we posed four different questions to the group. Here's a summary of our discussion.
I had the pleasure of being in London last week attending the annual Learning and Technologies 2016 conference there. Great conference. Lots of food for thought. After the conference, I had a day of sightseeing with some colleagues. We took in the Alexander Calder: Performing Sculpture exhibit at the Tate Modern.
This month, we chose the topic of gamification. It seems everything you read related to learning right now mentions gamification. “What is it?” “Do we need it?” “Is this a fad?” “Is it like Chutes & Ladders?” We wanted to hear from the eLearning community as to what gamification is, and how it’s affecting modern instructional design.
I am back home and still suffering withdrawals from the Learning Solutions Conference and enjoying the after-conference rush of excitement. It was a great conference, so in a sense this post is the tip of the iceberg in terms of potential returns. Let me start by saying ...
Training evaluation is necessary and, in many ways, critical to the success of a business. But because short term priorities always seem to take precedence, it is typically something we plan to do better in the next course, or maybe next month, or even next year. After all, we've managed pretty well up to now, so surely another year can't hurt! Even if training evaluation is undertaken, it is usually at the easiest and lowest level: the measurement of student reactions through simple surveys or happy sheets. Reactions to a learning event are important and the happy sheets do serve a purpose, but will they really provide enough hard data for informed decision making when greater investment in training is needed, budgets are cut, competition for resources is fierce, and times get tough?
May’s Obsidian Chat topic was mobile learning. We had mLearning expert Chad Udell from Float join us to share his knowledge and insight on the topic. Chad is well known throughout the eLearning and mobile learning communities as a leading expert. Who better to join in than an expert, right?
We were approached by a global Fortune 500 construction company seeking to revamp some key leadership training. The audience of senior project managers is accountable for the success of very large-scale construction efforts. Time spent away from their projects is at a premium, and as a result many site managers have received little formal training. The existing curriculum consisted of a two-week long instructor-led course during which a rotating slate of guest speakers gave PowerPoint-based lectures.
Last week I attended the Association for the Advancement of Computing in Education (AACE) E-Learn 2016 conference in Washington, D.C. My colleague Shannon Hart and I were there to present our paper on blended learning (Victor & Hart, 2016), which is based on the white paper Obsidian published earlier this year, with the addition of case study of a solution we developed for one of our clients.
Recently I attended the AACE conference on eLearning in Washington, D.C. It was a great event, if far more academically focused and therefore more reserved than some of the flashier, more commercial conferences we attend. On the first morning, we had a keynote address by Marc Prensky of the Global Future Education Foundation & Institute about Problem-Based Learning (PBL). With great enthusiasm, he extolled the virtues of learning through problem solving, explaining that we should be raising our kids to grapple with the question: How Can I Make the World Better? Rather than just delivering content for later accomplishment, we should allowing our students to accomplish while getting educated.
Did you know that a lot of people hate PowerPoint? I didn’t realize how many until Penn Jillette made an offhand remark during the Q&A session that followed his hugely entertaining talk on "The Magic of Storytelling and Learning" at DevLearn 2016. David Kelly asked Jillette what he thought about PowerPoint…and Jillette responded that "PPT is destroying our culture." Like many in the crowd, my immediate, visceral response was to clap and holler….but then I started to think about it a bit more.
If I had to narrow down 2016 to one lesson learned, I think it would have to be the importance of failure in learning. Failure seemed to be an overarching theme, and in the best possible way. This is why...
What is all the buzz about infographics in adult learning and instructional design? Do infographics really help obtain and retain knowledge? How and why do infographics actually work? If you want to learn answers to these questions, download our infographic on the topic of Infographics.
In previous blog posts (Part 1 and Part 2), we’ve given you an inside look at the development process of our Eclip for Social Motion Skills. I am happy to say that the final video is ready for launch, and we couldn’t be more proud of the result. As this project is a little out of the box for us, in the sense that it is not strictly a learning event, we thought it might be interesting to share some of our takeaways.
Gather 'round kiddos, Uncle Lubos wants to tell another crazy but true story. This one is about an innocent kid, an abused model—and if you stick around till the end—a wholesome apple. Our story begins back in my college days, back before phones had Google and books came with free Prime shipping...
A cleverly packaged event, combining visual, auditory, and interactive elements, that leaves you wanting to learn more; both inspirational and aspirational in terms of future learning designs.
The human brain has fascinated me since I was a child. Understanding how one thinks, remembers, and acts is extremely complex. As a learning professional, I rely on brain science to ensure the efficiency of the programs I design. This blog series addresses some of the more basic concepts of memory and learning, and their application in real life learning design. Let's start from the beginning...
We tell stories, that's what we do. Studies have shown that toddlers understand the demands of storytelling and that 5-year-olds can craft elaborate narratives rife with characters and conflict. Test subjects watching a simple animation of geometric shapes moving on a screen will imbue those shapes with character and motivation. From a campfire in some forest primeval to binging on Netflix we process and understand our world and ourselves through the narratives we tell and consume. All of which are elements that explain how we naturally gravitated toward storytelling as a vital tool in learning.
My hope for the future is that Obsidian will continue to lead in defining what makes good learning, and to serve our clients singularly well. I expect that our high trust / high accountability / high success environment will continue to allow us to innovate with integrity. As our industry evolves, I expect that our values will keep us resilient and agile. After all, that is how we survived 20 often turbulent years. Here's to 20 more.
As we discussed in the previous blog article in this series, there are three main steps in the memory process: encoding, storing and retrieving. Here, we will take a closer look at the first step – encoding – and its role in learning.